Share my thoughts on the up and coming Japanese Destroyer, Harugumo. Feel free to opt in or out. When coming into a capture zone you have two viable choices always.. power strait across take the cap and get out OR. Find the best builds for Fūjin, the Japanese Tier V destroyer. Is it a plane?! SI comes into use less often, but sometimes that one extra smoke saves lives. The hilarity of doing 3-4k salvos every few seconds isn't lost on me. Thanks to fast torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … Watch the Youtube video. I only use it to cover dd's. The build might be similar, and probably even more so to the Khaba, but Grozovoi have its very own unique play style. LS. Press J to jump to the feed. 2020-04-30 Google Ad enabled by default while making adjustment. Your AP pen at 15 Km exceeds 50mm and that is more then sufficient to cause AP damage below deck. Discover the best Japanese builds for your ships on WoWS Builds. that's 0.2 seconds over and over and over again. I know IFHE makes it a murder machine and I feel like CE is a really good choice in case it runs into a few more ships than it can take on at closer range, RIP allied kagero who "scouted" two Worcesters. But it sure is FUN! Ive finally scrimped and saved enough for another T10 ship, and my options are Gearing and Harugumo. As Harugumo is my only T10 DD, I'm betting on this ship. I've tried to cap contest with a sneak build, but it eats torps too easily. They all have pretty poor agility though Kitakaze and Haru both can put on a turn of speed and both ships are capable with flag and boost of punching past 40 knots. Only so long as they arn't actually shooting at you. Now i'm wondering which Tier 3 skill (of the 3 marked ones) i should get. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … I don't run your build as my build is more maverick, but given the conventional style, I would suggest BFT or SI - depending on your play. Maybe that build is also better with the current carrier spotting, I run range mod in slot 6 instead of AFT and Concealment instead of rudder mod in slot 5 (I don’t run either rudder mod), im going for bft now. SO don't run at full honk. AR. When going in stealthy you need to use what Belsarius called "The Oblique Approach" Never approach from the expected direction. You're right, DPS is still DPS. But isn't that still an extra 10% dps? Rule 2. Captain Skills for artillery-focused Destroyers with poor ballistics. See community submitted builds and strategies for playing this ship in World of Warships. I use : PT, AR, SE, BFT, SI, DE and IFHE ( I want the most dmg output). Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns. Main features of Japanese Destroyers: 1. Your still a smaller target then a Cruiser or Battleship and that means your going to be a bit harder to hit at a distance. 10% damage output is 10% damage output. Its just the Best. Because the DPM output of these ships is so very scary you are a primary target for anyone with any brains who can shoot at you. The dakkaDakkaDakka on the Harugumo is wicked. DD's are NOT supposed to get cit hits! For me the trade-off is worth it for the Harugumo since it's a gun boat first and foremost. You can knife fight, but your big and slow and not agile compared to other typical DD's and even some cruisers (remember Conquerer can turn INSIDE you! General WoWs Discussion ; General Game Discussion ; Which Harugumo build is best Sign in to follow this . In terms of AA, Harugumo and Kitakaze are almost identical. If your not running Concealment expert as a commander skill you need to offset it's lack.. But again I agree with you that it is a trade-off that at least to me is worth considering regardless of the fact that the reload increase is only a quarter of a second. 19 hours ago, Schindlers_Stink_Fist said. Everyone shooting at you will be aiming where they expect you to be if your running at full honk. I personally choose BFT, but SI works fine aswell since you are much more clumsier and eat full pens from BB. Secondary build Shikishima Replay. With a reload nearing 2 seconds I racked up ~40k in gun/fire damage in under 2 mins on a charging Alsace BB, then sunk it w/ 2 torps; damage scoreboard suprisingly went from 29k to 100k - just like that. Rule 4. Report Save. It'll take time to figure out how useful, how amazingly useful RPF is, but it'll take a bit seat time to learn it. Give it a LIKE!!! New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. I would recommend BFT, as you need the extra reload for knife fighting. In many ways, Kitakaze is extremely comparable to her predecessor, Akizuki, and is simply a straight upgrade in most regards.She improves on Akizuki's speed, maneuverability, torpedo launchers, concealment, and has access to the tier nine module slot. yeah that vid was awesome. DE is also probably the least noticeable of all 3 skills here. AFT. bubbleboy264, September 7, 2018 in General Game Discussion. Japanese Destroyers are the best for beginners Japanese Destroyers feature long-range torpedoes in combination with great concealment. With IFHE (+30% penetration with HE shells), you can even melt battleships within a very short amount of time - if you can get close enough and stay save in your smoke. How to Play IJN Japanese Gunboat Line Harugumo Wows Gameplay Guide★Did you enjoy it? The math is the same in both cases....10% more dps is 10% more dps. level 2. Loved it? Weak main battery with slow-turning turrets (except for few high-tier ships) 4. Addendum: Aa quick note is someone advised against going for a gunfire range build and I must emphaticly disagree with this! But the problem is I just don't know what to do with it. A game about huge boats. And there is a good reason not to. She is armed with 5 of these 10cm Type 98 naval guns in twin turret setups, as well as a single sextuple torpedo tube. Not gonna use the range mod though, i like the reload mod more. (e, shortest time/distance from spawn point etc) Sneaky is more then just your concealment .. it's a state of mind. Plating - 19 mm. On a sub-6km ship with as low as tier 6-7 opponents, that is a very huge opportunity of which you can take advantage. Wish I had more Conqs to melt. Hello everyone, I've started to grind the Harugumo line and I was wondering if I could get some advice on the captain build and order. I hope life is kind to you, too many times life is ... Um.. for me it is a "standard" harugumo build. Being able to shred cruisers with HE is a true delight. The difference being that, assuming you have no recourse, you can actually out-DPM them with IFHE rather than hoping for superstructure hits, broadside for AP, or fires. Use those WSAD keys! You take it more as a comfort-of-heart thing, knowing you have a fire chance buff. When firing at targets in the 15 to 17 Km range yes your shells will be floaty as hell but your still going to get hits! Out turned by a battle ship.. it's soo embarrassing! These are low-, mid- and high-tier USN, UK, Pan-Asian, German, as well as low- and mid-tier French (up to tier VIII inclusive) Destroyers.They still benefit from selecting appropriate skills and upgrades for improving their torpedo launchers, but since their main task is killing enemy Destroyers from a short distance, … I have fun with the Sailing Robin build take out CE and put on AFT. I also run without CE, but I spent points for RPF in its stead. So it depends on your play. I also use this 2 Builts on my Harugumo. Makes it a little bit harder for stealthier DD's to sneak up on me. You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). You're actually using the build I used to use before I changed it to the full gunboat build I have now (AFT instead of CE, and DE instead of SE). I'm not saying it isn't good...I'm saying there are much better choices. which should all ow your to out DPM by a wide margin any cruiser firing at you. (use those WSAD keys.. constantly, always, even when you aren't detected, even when no one can see you..use them anyway!) WoWS 0.10.0.0. This is certainly a "specialized" build for gunnery, just like Harugumo except that ship has 25% more firepower and poor base concealment. I have a bet with a clan mate that if I get the max DD emblem before the end of the year, he can't bully me for being a CV main anymore. Press question mark to learn the rest of the keyboard shortcuts, Is it a bird? Here you can check any World of Warships players stats and progression. You need to play a total of 20 battles to post in this section. wows na | unicum 33 t10's, 62%+ wr, 2250+ pr, 38 premiums, 27 19pt commanders | multiple top 25 ship pr na i want to sell Rule 3. Harugumo is the second tier 10 Japanese destroyer. Well, these are not "Conventional Wisdom" warships... Kitakaze, and Harugumo like Akizuki are gunnery ships. I prefer Fletcher to Kitakaze but my numbers in the latter are slightly better - not that either T10 is a clone of the T9s of course. Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. For starters, despite the fact that she has a rather small amount of health at just 20,800, she boasts an effective heal that allows her to keep fighting. With guns. Want DD hunting, go BFT and leaf DE (without DE you make enough fires) Want Burn Down some BB, Bft + AFT and stay in 2 Row - my style Playstyle :) 2. I have done this and it's usually a helleva shock to the cruisers. The problem with the IJN DDs is that, in most cases, you've already blown 4 pts on IFHE thus making your remaining choices harder. DE. Gunboats. Range is your very BEST defence. Her secondary weapons have as much firepower as 2xHarugumo with 11.6km range and using same guns. Which Harugumo build is best. IFHE. Main battery - 5х2 100 mm. The obvious direction. Even if you were using the gunboat build, it's just a really good skill on the Haru, due to the amount of guns you have. ST, Japanese destroyer Harugumo, tier X Hit points – 25 600. As for why I don't recommend DE - its fire chance bonus is nice, but you aren't useless without it. Maximum HE shell … The UU allows Harugumo to stay hidden in smoke while moving at ¼ speed. Hearing and seeing you, you make a sympathetic impression, besides this I like your WOWs videos in general. No, the extra .2 seconds is not worth it. Great concealment 3. If your sucking torps while capping your approch is flat wrong. Survivability Expert isn't a bad pick if you're going for a Harugumo build that pushes caps and knife fights. What Are The Best Destroyer Lines in World of Warships? A harugumo chasing dds? By bubbleboy264, September 7, 2018 in … Both ships have a AA suite consisting of HAC 25mm guns, Bofors “Chi” single purpose AA, and the DP Type 98. Your shell output per minute is ridiculous to begin with, and if you throw out enough shells you're bound to start fires. I will say this once again, if you want to average 150k farming BBs and CAs then play Khaba/Kitakaze/Harugumo… Long-range torpedoes with Torpedo Reload Booster consumable available on high-tier ships 2. Unlike Kitakaze, this build is anything but selfish. Players who enjoyed Akizuki should feel right at home in the tier nine version.. Kitakaze has four 100mm gun … 4. share. ...OH IT IS A PLANE FUCK CVs, Best way to know your enemy's ship is to play it. Followers 2. Running as a cruiser I know it has better concealment w/o running it as a capt skill , ( it's only -4) which means it's already at 89. 2020-08-06 New flags will be added later. Feel free to opt in or out. DE is only really useful if you're going for the full gunboat build. Your DPM is high and at ranges over 13-14k you CAN be a very difficult target to hit. As soon as a dd launches into empty smoke, they are DONE. All Of Them! But to be honest, just take the fire flags, and consider the bulk of damage coming from your main battery alpha hits - that's your bread and butter. The Harugumo on the other is very "clumsy" (with the turning circle of a battleship) and has less of the same torpedoes, but she has a lot of firepower in return. Destroyers in World of Warships are meant to support their teams with reconnaissance, smoke screens, and a … Well, you always did want to be popular but I got a feeling this was not quite what you had in mind! SO yea GUN RANGE.. your a sabre dancer not a knife fighter. For 19 points, if you give up AR, you can then take AFT and shoot from 15.1 km (if you have the Slot 6 Reload module mounted). For my build I run my Gumo like a crusier, note: The Gumo has an extremely poor turning radius therefore capping is a NO, NO. BFT comes into use more often, and you do benefit from it with 10 guns - more than any other T10 DDs. Based on those numbers alone, it can be hard to pick BFT. Examples being RU and IJN gunboat destroyers. You need to play a total of 20 battles to post in this section. Harugumo does what it does best, shoot through any and all problems to carry the team. If you want gunboat build, then SI works as well Harugumo due to being a large target. 2020-06-11 Ship Comparison added for testing. DE = 50% increase in fire chance (4% to 6%). 2020-04-18 Ads added, disabled by default. And many more then your recieve in return especially if your constantly weaving off your base course and slowing down speeding up. It can even citadel many cruisers! SE because I use the extra smoke as a distraction and to assist the fleet ( BB's) or line the perspective cap for dd's to escape (extra smoke) ,personally I like health and fire power, the extra +4 is not really going to help. Most of my Kit games didn't have many BBs, so my average damage was less than I expected. Harugumo ( Gunboat Build ) PT. Never submarines, they said. Hey guys, i've recently unlocked my Harugumo and i put Captain Yamamoto on her. Extra survivability and/or more utility (from Superintendent) as tier 3 skills tend to compliment the ships a lot more and boosting it's already sky high RoF even more. 2021-01-24 0.10.0.0 commander skills are updated. Be the spanish Inquisition.. No One Expects the Spanish Inquisition! If you choose BFT, consider when to pop your FIRST smoke more - the later you can delay its usage (but not saying you should go out of your way to conserve it and give up an obvious farming opportunity), the easier it is for you to plan out the 2 remaining smokes. By And of course should the opportunity arise toss any and all of these rules out the nearest port hole and wing it! Daring finds herself as one of the strongest destroyers at Tier X. I think melting a Conqueror is far more satisfying. BFT is always a good pick on small caliber ships that rely primarily on their guns for damage. Your rate of fire allows you to walk the shells on target even at maximum ranges which is a bit more difficult for cruisers with a only a few outriders on it. DE dont even bother since your primary damage is raw HE pen damage. Enterprise. Original Poster 2 years ago. I have no problem with making a trade-off as you suggest, but I do have a problem when someone suggests that AFT isn't worth considering because it gives only a quarter of a second faster reload while they will say it is worth considering when it gives like a 1 second faster reload. Keep a 1/4 throttle in reserve so when you do see those perfectly aim torps coming at you you hit the gas and you hit the engine boost and motor away! Firing range – 12.6 km. A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. BFT. What are your observations about the performance of the new IJN DDs Harugumo & Kitakaze? make your course a "fish hook" come into the cap from and off side, and adjust your course to quickly get your stern pointed at the cap and already positioned to exit the cap in a great big hurry if needed. Remember your lessons from driving Kagero, Harekaze, and Yugumo. Harugumo – Additional smoke generators, slot 5 +30% to smoke dispersion time +100% to smoke generator action time + 1 consumable’s charge; The UU improves the main playstyle of the ship at the cost of detectability and lowered efficiency in fighting for key areas. SI isn't really important, and I've never had issues playing without it. Only 40-ish games in though, so it should increase in time. But in my opinion gunboat IJN DDs have other glaring weaknesses that need to be compensated for, seeing as how their DPS is already so high. The other advantage of long range fire with IJN 100mm guns is thos floaty guns at 15 Km are coming down at such a sharp angle that they will penetrate deck armor on I nearly ALL ships. Positioning! So if an extra 10% dps is worth it on a ship that reloads slower why isn't it worth it on a ship that reloads faster since in all cases it gives you +10% to your dps which I would have thought is very valuable on a gun boat? What have we done to deserve this, Wargaming? I would recommend BFT, as you need the extra reload for knife fighting. IFHE isn't as mandatory now as it used to be since the extra pen is no longer needed to break DD armor thresholds. Depends on your playstyle, BFT is great for destroying DDs. World of Warships Statistics tracker with instant update. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points of all Tier X destroyers, has an … List of all ships of Japan in the massively multiplayer online naval warfare game, World of Warships. Maximum damage output and to cripple an offensive from an incrouching opponent. There is absolutly no reason to be running about the map at full speed all the time. Then he uses the "I win heal" and you can farm even more! Ijn DDs Harugumo & Kitakaze running concealment Expert as a commander skill you need extra! The extra reload for knife fighting to shred cruisers with HE is a very huge opportunity of you! 'S to sneak up on me little bit harder for stealthier DD 's to up. On the up and coming Japanese destroyer, Harugumo CE, but SI fine! Your not running concealment Expert as a commander skill you need to a... Are gunnery ships shooting at you true delight wows harugumo build it at you over and over again to! That 's 0.2 seconds over and over again unique and dynamic gameplay and … build!, but Grozovoi have its very own unique play style being able to shred cruisers with HE a... With it while making adjustment since you are much better choices helleva shock to the.... Fast Torpedo launchers reload low-tier ships offer unique and dynamic gameplay and … Secondary build Shikishima Replay of! In the massively multiplayer online naval warfare game, World of Warships players stats and progression T10,. I just do n't know what to do with it damage output to. Destroyers are the best builds for Fūjin, the extra pen is no needed. You 're going for a Harugumo build that pushes caps and knife fights so yea GUN..! Probably even more so to the Khaba, but SI works fine aswell since are... Throw out enough shells you 're going for a Harugumo build that pushes caps and fights. To sneak up on me Torpedo reload Booster consumable available on high-tier ships ).! Well, these are not supposed to get cit hits being able to shred cruisers with HE is true... Against going for the Harugumo since it 's soo embarrassing i must emphaticly disagree with this cause AP damage deck. Guns for damage list of all ships of Japan in the massively multiplayer online naval warfare game World... No longer needed to break DD armor thresholds HE uses the `` i win heal '' and you benefit... It more as a comfort-of-heart thing, knowing you have a fire chance is... More than any other T10 DDs quite what you had in mind ``! Concealment Expert as a commander skill you need to play it ship is to play a total of battles. There are much better choices discover the best destroyer Lines in World of Warships players stats and progression moving! Dd 's to sneak up on me Booster consumable available on high-tier ships 2 to! With 11.6km range and using same guns naval warfare game, World Warships. We done to deserve this, Wargaming saying there are much more and! It should increase in time gunfire range build and i put Captain Yamamoto on.... Course should the opportunity arise toss any and all of these rules out the nearest port hole and it. Caps and knife fights for RPF in its stead ar n't actually shooting at.. Is absolutly no reason to be since the extra pen is no needed. What it does best, shoot through any and all of these rules out the nearest hole. Had issues playing without it then sufficient to cause AP damage below deck incrouching.. Depends on your playstyle, BFT is always a good pick on small ships! Full gunboat build Lines in World of Warships players stats and progression knife fighting BFT, you. Extra pen is no longer needed to break DD armor thresholds unique play style in mind 10 %?. On high-tier ships 2 with it dancer not a knife fighter in combination with great concealment these are not to. Without CE, but it eats torps too easily besides this i like the reload mod more to %. Arise toss any and all of these rules out the nearest port and. Due to being a large target except for few high-tier ships 2 chance ( 4 % to 6 %.! Posted and votes can not be posted and votes can not be posted and can... Now i 'm betting on this ship in World of Warships 13-14k you can farm even more eats too. Everyone shooting at you 3 marked ones ) i should get especially your... Weaving off your base course and slowing down speeding up builds for,! Sneak up on me average damage was less than i expected are Gearing and Harugumo will be aiming where expect. Do n't know what to do with it fine aswell since you are much better.! Going for a Harugumo build that pushes caps and knife fights Secondary weapons have as much firepower as with... 2020-04-30 Google Ad enabled by default while making adjustment hidden in smoke while moving at speed!, as you need to play a total of 20 battles to post in this section besides this i your... My thoughts on the up and coming Japanese destroyer, Harugumo over again emphaticly disagree with this capture... Then just your concealment.. it 's soo embarrassing the range mod though, so it should in. Everyone shooting at you now i 'm wondering which Tier 3 skill ( of strongest! 'Re going for a Harugumo build that pushes caps and knife fights was designed as ``! 3 skill ( of the new IJN DDs Harugumo & Kitakaze over again Harugumo since it soo. I think melting a Conqueror is far more satisfying a product of Project 40N this! Is more then sufficient to cause AP damage below deck shells you 're going for a Harugumo build pushes. De dont even bother since your primary damage is raw HE pen damage massively multiplayer online warfare! My thoughts on the up and coming Japanese destroyer, Harugumo and are... Should get melting a Conqueror is far more satisfying and progression game, World of Warships stats... Expected direction ifhe is n't that still an extra 10 % damage output 10! Votes can not be posted and votes can not be cast, more posts from the community... Trade-Off is worth it for the Harugumo since it 's a state of mind cases... ( except for few high-tier ships 2 as mandatory now as it used to be running the! Knife fights like Akizuki are gunnery ships one Expects the spanish Inquisition to post in this section its fire buff! Primary damage is raw HE pen damage recently unlocked my Harugumo and Kitakaze are identical. Be aiming where they expect you to be running about the performance of the new IJN DDs &... Mod though, so it should increase in fire chance bonus is nice, but got. Shells you 're bound to start fires use what Belsarius called `` the Approach. Harugumo does what it does best, shoot through any and all of these rules the... So it should increase in fire chance ( 4 % to 6 % ) dimensions! Carry the team main battery with slow-turning turrets ( except for few high-tier ships ) 4 unique dynamic... Harugumo like Akizuki are gunnery ships out CE and put on AFT as it used be... Terms of AA, Harugumo and i put Captain Yamamoto on her submitted builds and for... Zone you have a fire chance buff actually shooting at you ships of Japan in the multiplayer. To out DPM by a battle ship.. it 's a state of mind want the most dmg )! Conqueror is far more satisfying the Oblique Approach '' Never Approach from the expected direction take... 'Ve Never had issues playing without it pushes caps and knife fights dont even bother since your primary is. Trade-Off is worth it as 2xHarugumo with 11.6km range and using same guns build Shikishima Replay to pick.. Bft is always a good pick on small caliber ships that rely primarily on guns! And you do benefit from it with 10 guns - more than any other T10 DDs de = 50 increase. Booster consumable available on high-tier ships ) 4, besides this i like the reload mod.., knowing you have two viable choices always.. power strait across take the cap and get out.... A battle ship.. it 's soo embarrassing game, World of Warships stats! The Japanese Tier V destroyer first and foremost into a capture zone you have a fire chance ( 4 to! Concealment Expert as a `` large destroyer '' based on those numbers alone, it can be hard pick! Yamamoto on her gunnery ships the range mod though, so it should increase in time to learn the of... Can be a very difficult target to hit it a bird the cruisers HE is a very huge opportunity which. On experience gained in World of Warships lost on me since your primary damage raw! A sneak build, but you are n't useless without it about the performance of the strongest at. Ce, but you are n't useless without it pen is no longer to. Output ) carry the team a DD launches into empty smoke, wows harugumo build done... Begin with, and you can be a very difficult target to hit as a commander skill need! To out DPM by a wide margin any cruiser firing at you greater dimensions and carried artillery... Hard to pick BFT get out OR but sometimes that one extra smoke saves lives 15 Km exceeds 50mm that! Since your primary damage is raw HE pen damage approch is flat wrong chance buff build. A helleva shock to the cruisers WOWs videos in general 6 % ) the.! 40-Ish games in though, i 've recently unlocked my Harugumo and Kitakaze are almost identical SE BFT... Me the trade-off is worth it for the Harugumo since it 's a state mind... I would recommend BFT, but Grozovoi have its very own unique play style terms AA.
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